Pizzatown Hero
CONTROLS:
- WASD or Left Stick: Move
- N key or A/Cross button: Confirm or Talk to NPC
- J key or X/Square button: Light Attack
- K key or Y/Triangle button: Medium Attack
- L key or B/Circle button: Heavy Attack
- C key or Start button: Menu
ABOUT:
You are a typical action-adventure hero, thrown into a very non-typical world! The residents of Pizzatown are throwing a party, but their pizza has been stolen by bandits! You’ll have to infiltrate the bandits’ hideout – and that’s only the start of your wacky adventures! It only gets crazier from here on out. Meet endearing characters as you venture to deliver the most important pizza ever.
This was my team's Game Studio project for Clark University's game design MFA program. I was the director of the project, and we all worked together to build a unique and humorous game. Over the course of just one semester, we built the first dungeon and story arc. We made sure to keep our scope low, since we only had three months to make the game. After that, I put finishing touches on the project, which was mainly just implementing art assets.
Note that this game is still in a prototype state. The game still lacks a proper ending, as the game is over when you defeat the last bandit in the room with the switches. Nevertheless, I am tremendously proud of the work we all got done in just three months! Good job, team.
Additionally, this game was made using the Mythril2D asset pack, a tool that allows Unity developers to create their own top-down action-adventure games. This gave us a tremendous boost in building the game.
CREDITS:
- David "DaveyGamersLocker" MacRae - Producer, Lead Designer, Artist (Concept, Tiles)
- Joshua Mangio - Lead Programmer
- Louis Matos - Lead Artist (Characters)
- William Donahue - Lead Writer, Designer
- William Richards - Lead Audio (Music, Sound FX)
- Colin Daley - Writer, Designer (Game, Levels)
- Jacob Czerepica - Artist, Designer
- Jill Yusi - Programmer
- Matt Pestana - Programmer
- Riley McMahon - Writer, Designer, Artist (UI, Characters, Title Screen)
- Ryan Grandpre - Artist (Enemies)
- Tyler Lee - Writer, Artist
- Adrien Givry - Creator of Mythril2D asset pack
- Unity - Game Engine
Thank you for checking out our game! This was a wonderful learning experience for me, and I am proud of the work we got done in just one semester.
Updated | 17 days ago |
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | DaveyGamersLocker |
Genre | Adventure |
Made with | Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller |
Download
Install instructions
Right click the .zip file, then select Extract All from the drop-down menu. Then, open the unzipped folder, and double-click the Pizzatown Hero Prototype executable to run the game.
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